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‘Minecraft’ has been quietly dominating for over 10 years, and now has 112 million players every month (MSFT)

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‘Minecraft’ has been quietly dominating for over 10 years, and now has 112 million players every month (MSFT)

Category : entrepreneur

For over 10 years, the wildly popular game ” Minecraft” has been a cultural juggernaut.

Despite other major games sweeping up millions of players, like ” Fortnite” and ” Roblox,” “Minecraft” continues to quietly dominate.

As of this week, the game now has over 112 million players every month.

That represents a jump of over over 20 million players since the last time Microsoft announced as much, back in October 2018— an absolutely massive increase in players, considering the game has been available for over 10 years. The number includes players across game consoles, computers, mobile devices, and the education-focused version of the game.

Notably, “Minecraft” isn’t free on the many platforms it’s available on.

The tens of millions of new players “Minecraft” added in the last year all bought the game in one form or another, whether it was a direct purchase of a physical copy in a store or as part of Microsoft’s popular Game Pass subscription service or a digital purchase.

Read more: Why there won’t be a ‘Minecraft 2,’ according to the people in charge of ‘Minecraft’

“Minecraft” is getting a major graphics overhaul on PC which employs a burgeoning graphics technology called “Ray Tracing.” Microsoft is working with NVIDIA on the update, using NVIDIA’s RTX graphics cards.
Nvidia/Microsoft

Early success has persisted

The game has been a famously explosive phenomenon since early in its life; “Minecraft” started as a work-in-progress game, made by a single man (Markus “Notch” Persson). It had rudimentary graphics and controls. It was only available on PC. It was prone to breaking, because it was an unfinished game being made by a single person.

And yet, millions of people bought and played that early version of “Minecraft.”

When Microsoft bought the game back in 2014 for $2.5 billion, the tech world was surprised and confused by the purchase.

But clearly that early success has persisted under Microsoft’s care across the past five years.

“What we find is that it’s a game that players keep coming back to,” Helen Chiang, “Minecraft” studio head, told Business Insider in a phone interview this week. “It may not always be the one that’s in the forefront, because there are a lot of great games that continue to come out, but it’s one that they love to return to.”

Why ‘Minecraft’ has been such a hit

So, why is “Minecraft” so popular?

We’re talking about a game that looks like this:

Microsoft/Mojang

Think of “Minecraft” as virtual LEGO.

It’s a system for fitting pieces together to create something — sometimes amazing somethings— from nothing. “Minecraft” provides endless building blocks and a blank canvas; it’s up to you to create something incredible, or silly, or referential, or whatever else using the tools it provides. The tools are blessedly user-friendly, as are the systems for employing those tools.

With that in mind, it’s easy to understand why “Minecraft” has been such a hit.

That it’s graphically rudimentary and simple to play just makes it all the more accessible to a massive audience — over 112 million people every month, apparently.

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About Author

Sammy Singh

Global VC, Founder, and entrepreneur extraordinaire as featured in Inc. Magazine, Bloomberg, and Forbes. Sammy Singh is a graduate of UCLA and Wharton School of Business as well as a former student of Loyola University of Chicago. Sammy is best known as a renowned financial technology global entrepreneur and has founded over 26 different firms across industry and all over the world. He is a venture capitalist,a TV/ Film actor, tax specialist, and marketing solutions strategist. Connect with Sammy Singh on social media below! www.linkedin.com/in/cfo www.instagram.com/champagnegqpapi www.facebook.com/officialsammysingh www.twitter.com/cxosynergy www.medium.com/@sammysingh www.crunchbase.com/sammysingh

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